The
Connected Car ecosystem is undergoing a revolution that is driven largely by
the evolving dynamics of the Software Defined Car (SDC) ecosystem, auto OEM app
development, and platforms integrating with third party app development to
develop in-vehicle infotainment systems.
The in-vehicle infotainment system market is going to create more than
$42 billion app market opportunity for ecosystem players including Auto OEMs.
Building
driver-centric infotainment systems instead of vehicle centric ecosystems will
be one of the key success factors during the next five years.
This
research evaluates software and app platforms including OS platforms,
middleware, HMI platforms, app platforms, smartphone app integration platforms,
and OEM SDK platforms. The report also
analyzes key initiatives of Auto OEMs, third-party app providers, and
monetization strategies for automakers in emerging in-vehicle infotainment
systems. The report also compares
strategic advantages between driver-centric and vehicle-centric infotainment
systems.
The
report also provides forecasts for in-vehicle infotainment system market and
infotainment module equipped car forecasts during 2017 - 2022 including the
following:
- Global connected in-vehicle infotainment system market by Service Providers and Type of Connectivity through 2022
- Regional connected in-vehicle infotainment system market by North America, Europe, APAC, Latin America, and Middle East & Africa (MEA) through 2022
- Connected in-vehicle infotainment system market by Service Providers, Type of Connectivity, and Country for North America, Europe, APAC, Latin America, and MEA through 2022
- Connected in-vehicle infotainment system market by Service Providers and Type of Connectivity for USA, Germany, China, Japan, and France through 2022
- Global infotainment module (equipped with car) forecasts by Service Providers and Type of Smartphone Supported Module through 2022
- Regional infotainment module (equipped with car) forecasts by North America, Europe, APAC, Latin America, and Middle East & Africa (MEA) through 2022
- In-vehicle infotainment module (equipped with car) forecasts by Service Providers, Type of Smartphone Supported Module, and Country for North America, Europe, APAC, Latin America, and Middle East & Africa (MEA) through 2022
- In-vehicle infotainment module (equipped with car) forecasts by Service Providers and Type of Smartphone Supported Module for USA, Germany, China, Japan, and France through 2022
Key Findings:
- Software-defined automobiles will create a $42B application ecosystem
- The total connected infotainment market will surpass $91B globally by 2022
- Open APIs, SDKs, and ecosystem will enable a fast-growing aftermarket for apps
- Embedded modules will continue to lead ahead of integrated and tethered through 2022
- Building driver-centric infotainment systems will be a key success factor during the next five years
Target Audience:
- Automobile manufacturers
- Wireless device manufacturers
- Automobile OEMs and aftermarket
- Smartphone application developers
- IoT infrastructure and solution providers
Spanning over 57 pages “Consumer
Automobile Entertainment: Manufacturer vs. Third-party Connected Vehicle
Infotainment Apps 2017 - 2022” report covers Executive
Summary, Market Outlook and Forecasts, Connected Vehicle Infotainment System:
Rise of Software Platform, Automotive Infotainment Apps Platform and Emerging
Challenges. The report covered few companies are - Apple, Audi, Axway, Baidu,
BMW, Chevrolet, Daimler, Didi Chuxing, FIAT, Ford, General Motor, GENIVI, Gett,
Google, Harman
For
more information Visit at: http://mrr.cm/3bP
Find all Components Report at: http://www.marketresearchreports.com/components
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